2v2 Intermediate mini league nº2! Winners: Jigsaw&Koras
because when you throw away the desperate need of victory you can still play/lose for fun! (although im bit pissed oof about second round, first it showed we have a rope when we didnt actually have it, then no luck with wind )
why is there a question mark next to my name? Confirmed!
why is there a question mark next to my name? Confirmed!
Last edited by Jigsaw on Wed Mar 12, 2008 5:09 pm, edited 1 time in total.
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- Location: R.Macedonia
No 2 matches, last mini league had activity problems with only 1 match. If everybody plays all the games this time, maybe next will be 5 rounds instead of 3.
I want to play, but I won't be as active as last time and maybe Jakka neither. So I want to wait until a third and very active player joins before signing up.
I want to play, but I won't be as active as last time and maybe Jakka neither. So I want to wait until a third and very active player joins before signing up.
yoyo, my first post in this thread here... I have a question, I yet talked with jakka about it:
what you think about team formation:
should both partners play same way, means darksiding or lightsiding.
or should they have differents concepts of playing worms, one who is attacking, and the other one takes care of hides and strategy...
is there a need of a "leader" in a team, who is giving strategical advises, or should both players open their minds, and just go "his own way".
last time I played most of my games with albino (who has excellent skills, but doesnt take care that much about team order and hides...) and I gave him during games always tactical advises.
this time I m playing with antares, who is excellent in tactical thinking, and his game-style is similar to mine... we just played 1 game till now in team, but I m sure, we can play better then we showed in these rounds. thats why I m thinking what the best way of complement one another is?
I wanna read your opinions...
what you think about team formation:
should both partners play same way, means darksiding or lightsiding.
or should they have differents concepts of playing worms, one who is attacking, and the other one takes care of hides and strategy...
is there a need of a "leader" in a team, who is giving strategical advises, or should both players open their minds, and just go "his own way".
last time I played most of my games with albino (who has excellent skills, but doesnt take care that much about team order and hides...) and I gave him during games always tactical advises.
this time I m playing with antares, who is excellent in tactical thinking, and his game-style is similar to mine... we just played 1 game till now in team, but I m sure, we can play better then we showed in these rounds. thats why I m thinking what the best way of complement one another is?
I wanna read your opinions...
Playing a (1+1)vs 2 is not good, never . Your worms are his worms, his worms are your worms. If your teamate has a good idea then listen to him, if you have a better idea and have time to discuss it then speak up. If there is a move that has to be done always let the one more skilled at it do the attemp if possible. Be objective: if your team will end up with only 1 worm, then try to let the better player live (reminds me of a round vs john and worldmaster). Don't be selifsh: your teamate worms are as important as your worms.
The interaction between 2 players of the same team is just too complex imho. Whatever kind of interaction developes (absolute leadership, open minded leadership, equalness, intermitent leadership, etc -ask antares for all the possible team interactions -) the most important things are trusting your mate and feeling comfortable with him: never feel guilty when you miss and never feel angry when your ally misses.
The interaction between 2 players of the same team is just too complex imho. Whatever kind of interaction developes (absolute leadership, open minded leadership, equalness, intermitent leadership, etc -ask antares for all the possible team interactions -) the most important things are trusting your mate and feeling comfortable with him: never feel guilty when you miss and never feel angry when your ally misses.