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Koras
NNN member
Posts: 2070 Joined: Sun Nov 25, 2007 1:21 am
Location: Poland
Post
by Koras » Sun Sep 05, 2010 1:29 pm
Joschi wrote: +1!
The release day is probably on 26th October. That is not too late
lol 2 days before my birthday!
nice gift!:D
Zemke
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Posts: 993 Joined: Fri Aug 01, 2008 9:23 pm
Location: Germany
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Post
by Zemke » Sun Sep 05, 2010 2:39 pm
According to what I heard 26th of October was most likely made up and it's kind of a joke.
Kayz
NNN member
Posts: 1892 Joined: Sun Nov 25, 2007 4:57 pm
Post
by Kayz » Sun Sep 05, 2010 3:25 pm
What, watching multiplayer team arsenals? That sucks
This should only count for locals, but never for enemy teams in online games.
[FaD] im pro jumper
[lNNNxDario] i see
Joschi
Post
by Joschi » Sun Sep 05, 2010 3:34 pm
No, this function is only meant for replays
Not during the game.
Kayz
NNN member
Posts: 1892 Joined: Sun Nov 25, 2007 4:57 pm
Post
by Kayz » Tue Oct 26, 2010 4:04 pm
Rubberworm and Wormkit won't work on this. Meh that's stupid.
Edit: but the patch itself is just great. Good changes.
[FaD] im pro jumper
[lNNNxDario] i see
lacoste
Posts: 258 Joined: Wed Feb 04, 2009 2:50 pm
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Post
by lacoste » Tue Oct 26, 2010 4:11 pm
I cant stand it
It will split ppl, for rubber-lovers and non-rubber players. No replays viewing for those with .29, and no rubber for .30. EEEEEEEKZ
Kayz
NNN member
Posts: 1892 Joined: Sun Nov 25, 2007 4:57 pm
Post
by Kayz » Tue Oct 26, 2010 5:18 pm
Nice, it works with 2 WA.exe files.
Now I can play rubber + .30
[FaD] im pro jumper
[lNNNxDario] i see
lacoste
Posts: 258 Joined: Wed Feb 04, 2009 2:50 pm
Contact:
Post
by lacoste » Tue Oct 26, 2010 5:19 pm
Okay, there we go with a solution for this!
- make a copy of wa.exe file (the one from version 3.6.29.0) BEFORE updating it to new version and save it somewhere, never delete it
- install 3.6.30.0 update
- make a copy of wa.exe file after updating and save it into another directory, never delete it
After those steps you will have two wa.exe files, be sure you know which is which. Then when you want to play Rubber schemes, put wa.exe (3.6.29.0) into main worms directory, and viceversa with another wa.exe file to play new patch.
Kayz
NNN member
Posts: 1892 Joined: Sun Nov 25, 2007 4:57 pm
Post
by Kayz » Tue Oct 26, 2010 5:26 pm
I called my worms330 version WA330.exe, and my old version kept wa.exe, so when I play the new version, I just added wa330.exe to the snooper host and join list, and it all works fine. no need to putting .exe datas around, all in the Worms Armageddon\ folder
[FaD] im pro jumper
[lNNNxDario] i see
StepS
Posts: 5 Joined: Sun Oct 24, 2010 11:43 am
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by StepS » Fri Oct 29, 2010 12:22 pm
Kayz wrote: Wormkit won't work on this.
The biggest mistake of all users.
Wormkit works well, just the following modules still don't:
wkCinusKick
wkReplayShark
wkPX
wkRubberWorm
wkLaserFix (obsolete, will be included in Rubber 1.0)
wkFlashOnJoin (obsolete, already included in 3.6.30.0)
wkJetFix (obsolete)
wkKaosMod (obsolete, will be included in Rubber 1.0)
Also KMZ (aka Kawoosh) has made some 2 wormkit modules to support "/r" lighting bulb up like in .29, and correct version number after writing "/v".
Kayz
NNN member
Posts: 1892 Joined: Sun Nov 25, 2007 4:57 pm
Post
by Kayz » Fri Oct 29, 2010 6:27 pm
Well when I talk of Wormkit, I usually mean rubber. ^^
[FaD] im pro jumper
[lNNNxDario] i see