Walk for Weapons Tourney 17/05/ - 17 GMT
- DarKx'X'xLorD
- Posts: 54
- Joined: Sat Feb 21, 2009 7:29 pm
- Location: Russia, Irkutsk
I have looked game. That, has not carried. Such at me was there can be 2-3-4 times. And because of it to enter a rule of three uses of the weapon from a square??? No. NO!!!
There is a way out, and, I think, it will suit all. In case of such blocking Petrol as in repetition J?shi vs xtc, it is necessary to enter a rule - after two, I think, course admissions, this blocked worm CAN RESOLVE TELEPORTATION on a square with a teleport. Simply and effectively.
On-occasion quantities of teleportations: there is a number of maps in which these can (theoretically be useful 10 teleporters. It is unequivocally necessary to put 10, I agree with Joshi. And gameplay they do not break. It is normal in wFw.
And all to limit and quantity frosts we will tell to 5. It is possible to go on it. After all nearby not always there will be a box with a mine . It will destroy abusings it. Especially I in general never used it.
I hope, that this scheme will find many admirers. Many, coming on game wFw inform rules wxw , and then, during game, admire the scheme and ask still.
Actually, for what this discussion? Different interpretations of some rules and now are. It is possible to make the uniform standard. Only it is necessary accurately!!
There is a way out, and, I think, it will suit all. In case of such blocking Petrol as in repetition J?shi vs xtc, it is necessary to enter a rule - after two, I think, course admissions, this blocked worm CAN RESOLVE TELEPORTATION on a square with a teleport. Simply and effectively.
On-occasion quantities of teleportations: there is a number of maps in which these can (theoretically be useful 10 teleporters. It is unequivocally necessary to put 10, I agree with Joshi. And gameplay they do not break. It is normal in wFw.
And all to limit and quantity frosts we will tell to 5. It is possible to go on it. After all nearby not always there will be a box with a mine . It will destroy abusings it. Especially I in general never used it.
I hope, that this scheme will find many admirers. Many, coming on game wFw inform rules wxw , and then, during game, admire the scheme and ask still.
Actually, for what this discussion? Different interpretations of some rules and now are. It is possible to make the uniform standard. Only it is necessary accurately!!
Ok, we slowly approach a good solution, for everybod.
Limitation of 10 teleports its fine. If a worm is blocked two times in a row it is allowed to teleport to a teleport box. there is no rule which disallowes the same attack 3 times in a row.
and for maps, tade chosed nine really nice maps:
- [WO]
- FFie - Weee_for_Weapons_2
- oliphantor - Morador Vital
- RPG
- ShootMe_RescueRangersRevenge
- ShootMe_Sonic
- ShyGuyParty
- Wrigglerjoel_WaroftheWorld
- Wyvern_3
Shall we let it be at 9 maps, or do you prefer more?
Out of this 9 maps I would choose 3, which has to been played as third map.
Limitation of 10 teleports its fine. If a worm is blocked two times in a row it is allowed to teleport to a teleport box. there is no rule which disallowes the same attack 3 times in a row.
and for maps, tade chosed nine really nice maps:
- [WO]
- FFie - Weee_for_Weapons_2
- oliphantor - Morador Vital
- RPG
- ShootMe_RescueRangersRevenge
- ShootMe_Sonic
- ShyGuyParty
- Wrigglerjoel_WaroftheWorld
- Wyvern_3
Shall we let it be at 9 maps, or do you prefer more?
Out of this 9 maps I would choose 3, which has to been played as third map.
- DarKx'X'xLorD
- Posts: 54
- Joined: Sat Feb 21, 2009 7:29 pm
- Location: Russia, Irkutsk
It is cool!:D
Good choice of maps.
It is very good, that silly and coarse maps are cleaned.
BUT it is necessary to add...
Checked up by time:
Wrigglerjoel_-_CavernusToo.png
Wyvern_2.png
HappyD_1.png
And excellent new maps:
ShootMe_-_Tetris_Land.png
Chrischi_-_X3.png
All of them are perfectly well balanced and very interesting. For them I am ready to be charged.
A few variety will be all the best for tournament and not too big. A golden mean.
Gold pantheon :D 14 maps.
Good choice of maps.
It is very good, that silly and coarse maps are cleaned.
BUT it is necessary to add...
Checked up by time:
Wrigglerjoel_-_CavernusToo.png
Wyvern_2.png
HappyD_1.png
And excellent new maps:
ShootMe_-_Tetris_Land.png
Chrischi_-_X3.png
All of them are perfectly well balanced and very interesting. For them I am ready to be charged.
A few variety will be all the best for tournament and not too big. A golden mean.
Gold pantheon :D 14 maps.
DarKx'X'xLorD wrote:
And excellent new maps:
Chrischi_-_X3.png
All of them are perfectly well balanced
+ this map is just boring not only in my oppinionxtc wrote:just finished this map, what can i say.. im not some gosu at wfw but this map is too slow and contains irrating pixel placement. In other words, there are much better maps, and much worse, but i didnt enjoy this one.DarKx'X'xLorD wrote:http://wmdb.org/3760
There are also few other "must play" maps around:
kycbkycb_wfw - One of the best map out there.
HappyD_1 - very challenging map, without worm select, well balanced
Chrischi_-_Gumpiburg_wfw - fast one.
All Wyverns maps - small ones are fast and requires a lot of shot for plop thinking, very challenging.
Unholy by Wriggler - not as special as above but worth.
svin_noname - simple map with some nice moves, also worth
thats all. I wont complain about scheme anymore, i will enjoy for your choice.
- DarKx'X'xLorD
- Posts: 54
- Joined: Sat Feb 21, 2009 7:29 pm
- Location: Russia, Irkutsk
I against... Not too many the good balanced maps. I think, that has offered xtc - true. Simply if there will be new good maps, it is possible to switch on them in the list.Tade wrote: And next tourney another 10 maps.
Basically, reduction of quantity of maps will be favourable to the players constantly playing wFw and is unprofitable for many participants of league NNN as in advance to know a map is an advantage. It is well visible when and where the first worm is located.
But I do not wish to have such advantage. I all for a considerable quantity of maps.
- DarKx'X'xLorD
- Posts: 54
- Joined: Sat Feb 21, 2009 7:29 pm
- Location: Russia, Irkutsk
Who wishes to look as I has lost the first and second game, unduly being nervous?
About the first - without the comments, three worms against one in wFw to lose difficult...
In the second game (look) - I think, it is necessary to enter a rule if on a map there is one worm and it is blocked - it is possible teleporting in a square with a teleport at once.
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Hundred years so was not upset. xtc, what there with tournament? The revenge is necessary to me!!!
About the first - without the comments, three worms against one in wFw to lose difficult...
In the second game (look) - I think, it is necessary to enter a rule if on a map there is one worm and it is blocked - it is possible teleporting in a square with a teleport at once.
------------
Hundred years so was not upset. xtc, what there with tournament? The revenge is necessary to me!!!
- Attachments
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- 2009-05-17 17.19.33 [Online Round 1] Kayz`NNNL, @DaRK`X`LOrD.WAgame
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- 2009-05-17 17.40.43 [Online Round 2] Kayz`NNNL, @DaRK`X`LOrD.WAgame
- (102.02 KiB) Downloaded 158 times
I will announce everything tomorow.
Replays with lales:
Replays with lales:
- Attachments
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- 2009-05-17 17.22.51 [Online] @xtc, lales.WAgame
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- 2009-05-17 17.41.11 [Online] @xtc, lales.WAgame
- (127.17 KiB) Downloaded 158 times
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- 2009-05-17 18.00.10 [Online] @xtc, lales.WAgame
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