31st NNN tournament: 02/05/2010

A forum overview about all passed One-Evening-tourneys hosted by NNN clan, starting from the 16th Tourney until today.
User avatar
Kayz
NNN member
Posts: 1892
Joined: Sun Nov 25, 2007 4:57 pm

31st NNN tournament: 02/05/2010

Post by Kayz »

The 31st NNN tourney starts at the 2nd May 2010 at 17 GMT! :)

SETTINGS AND RULES

Game settings

Valid scheme
NNN-Intermediate-luckless
This is very much alike the standard Intermediate scheme that comes with the game, but it has some small differences:
-Jetpack delay is 0.
-Cluster grenade power is 2.
-Mortar power is 2.
-Crate per turn probability is 0 (no crates will appear during the game).
-Dud mines are off (all mines explode 3 seconds after the activation).

Click here to download the scheme

Other settings
-You are not allowed to change any of the scheme settings, except the number of victories when you are told to.
-One team with 8 worms per player.
-2 victories (a "best of 3" game) for most games, except for filter games that will be played at 1 victory, and the final and 3d place games that will be played at 3 victories ("best of 5" game).
-The games have to be hosted at #Anything Goes or #Ropers heaven (Being AG more popular) for rope and bungee knocks to be possible.
-Remember that rope/bungee knocking is allowed.

In-Game rules

Map choice
The terrain has to be one randomly generated by the in-game editor, try to select terrains that minimize the number of easy kills and big piles during the first turns of the round.

Play fair
Respect the first-turn-order, don't choose terrains trying to maximize the positive effect of you starting a round or to reduce the positive effect of the other wormer starting a round. Don't quit the game after each round, because besides being annoying it is suspicious. Also you shouldn't change your team, worms name, worms order and/or special weapon between rounds, it is very lame.

Forbidden bugs (Remember that rope/bungee knocking is allowed)

* Bungee from Jet Pack (unless both players clearly agreed on allowing this).
* Bow/bat/rope angle modifications.
* Walking on top of the indestructible barrier of a cave.
* Skip walking using the mouse.
* Floating weapon glitch
* Jumping from Pneumatic Drill
* Jumping after teleporting (turning around after teleporting is allowed because it doesn't change the worm position).

(Bugs that were fixed in W:A updates up to 3.6.29 are also forbidden)

Allowed bugs and tricks
Here is a list of allowed bugs and tricks that sometimes are considered bugs that are allowed because they either do not really affect the gameplay or it gets too hard to determine whether they were used intentionally:

* Napalm strike to turn off petrol fire.
* Bazooka and other missiles through thin walls.
* Dragon Ball throgh thin walls.
* Multiple firepunch hits on the same worm.
* Shotgun and other guns through worms.
* Supersheep or any kind of missile shot above the indestructible layer of a closed map.
* Rope and bungee knocks.
* Cluster/Mortar abuse and suicide.
* Hitting more than 1 worm with bow.
* Double poisoning with one skunk.

ORGANIZATION

Registration and starting time
Registration will be opened around 17:00 GMT and will be closed around 17:30 GMT or as soon as the tournament moderators decide (usually when the number of players reaches 16). More or less 10 minutes after registration is closed, the mods will anounce and post the games that have to be played. Please keep the chat screen clear for the mod's messages to be easier to read for the rest of the players.

Tournament lenght
These tournaments usually last between 4 and 6 hours up to stage three (semi finals), this is why this semi-final, final and 3d place games can be played during the next day.

Timekeeping
Unless you are playing another game of this tournament, the mods have the right to remove you from the player list after 10 minutes of waiting for you.

You will be able to see the registered players and the tree showing the tournament progress in the "tournaments" section of our league page (http://www.normalnonoobs.org/index.php?op=competitions" onclick="window.open(this.href);return false;)

Have fun fellas!
[FaD] im pro jumper
[lNNNxDario] i see
User avatar
Viks
Posts: 107
Joined: Mon Jan 26, 2009 12:23 pm

Re: 31th NNN tournament: 25/04/2010

Post by Viks »

great, this time i should be winner :)
http://www.youtube.com/watch?v=b2jpamLZW3g" onclick="window.open(this.href);return false
khamski
Posts: 886
Joined: Sun Dec 02, 2007 12:24 pm
Location: Russia

Re: 31th NNN tournament: 25/04/2010

Post by khamski »

nah... this one will be mine. no smileys.
Johnmir
NNN member
Posts: 539
Joined: Fri Jan 04, 2008 8:39 pm
Location: Russia, Moscow
Contact:

Re: 31th NNN tournament: 25/04/2010

Post by Johnmir »

Damn, i haven't played this tourney for ages. Wanna play it so much. I will probably take part. The only problem is it can take too much time and i will have to go to bed too late ... (if i go far)
khamski
Posts: 886
Joined: Sun Dec 02, 2007 12:24 pm
Location: Russia

Re: 31th NNN tournament: 25/04/2010

Post by khamski »

I do care about your well-being.
So i'll send you sleep early :twisted: mwahahuhh
Last edited by khamski on Fri Apr 23, 2010 11:54 am, edited 1 time in total.
Koras
NNN member
Posts: 2070
Joined: Sun Nov 25, 2007 1:21 am
Location: Poland

Re: 31th NNN tournament: 25/04/2010

Post by Koras »

What time???!:)
17 gmt I quess
khamski
Posts: 886
Joined: Sun Dec 02, 2007 12:24 pm
Location: Russia

Re: 31th NNN tournament: 25/04/2010

Post by khamski »

same question.
some cool guy updated news section.
17:00 there.
Johnmir
NNN member
Posts: 539
Joined: Fri Jan 04, 2008 8:39 pm
Location: Russia, Moscow
Contact:

Re: 31th NNN tournament: 25/04/2010

Post by Johnmir »

Haha, alright, Khams, you got more chances to see me in the tourney after that frase :D
User avatar
Kayz
NNN member
Posts: 1892
Joined: Sun Nov 25, 2007 4:57 pm

Re: 31th NNN tournament: 25/04/2010

Post by Kayz »

The time is in my post: 17 GMT Signup start. And on the site, too. Oh and even in the news indeed :).
[FaD] im pro jumper
[lNNNxDario] i see
khamski
Posts: 886
Joined: Sun Dec 02, 2007 12:24 pm
Location: Russia

Re: 31th NNN tournament: 25/04/2010

Post by khamski »

John:
:P

Kayz:
oops.. yeah its there
User avatar
Kayz
NNN member
Posts: 1892
Joined: Sun Nov 25, 2007 4:57 pm

Re: 31th NNN tournament: 25/04/2010

Post by Kayz »

The tourney will be moved to the next week Sunday, the 2nd May 2010, because of the WormNet problems.

I also wrote in the news.
[FaD] im pro jumper
[lNNNxDario] i see
zoky
Posts: 438
Joined: Fri Aug 01, 2008 10:06 pm
Location: Croatia...Sisak
Contact:

Re: 31th NNN tournament: 02/05/2010

Post by zoky »

server by cyber shadow works fine.we can play there.
"HE HAVE PIGEONS; THAT MEANS HE DOESNT HAVE COWS" o realy .:DDDDDDDDDDDDDDDDD
User avatar
Kayz
NNN member
Posts: 1892
Joined: Sun Nov 25, 2007 4:57 pm

Re: 31th NNN tournament: 02/05/2010

Post by Kayz »

Hm the Cybershadow channel works.
But i can't host there.
The game does not appear and it says:
"Could not get channel scheme.
Could not add game."

So no we can't play there. Tourney is moved on 2nd May :P
[FaD] im pro jumper
[lNNNxDario] i see
khamski
Posts: 886
Joined: Sun Dec 02, 2007 12:24 pm
Location: Russia

Re: 31th NNN tournament: 02/05/2010

Post by khamski »

So be it.
Lets wait a week.
User avatar
Viks
Posts: 107
Joined: Mon Jan 26, 2009 12:23 pm

Re: 31th NNN tournament: 02/05/2010

Post by Viks »

I can host there, but i think that server don't work non-stop, only when server is turned
http://www.youtube.com/watch?v=b2jpamLZW3g" onclick="window.open(this.href);return false
Post Reply