41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

A forum overview about all passed One-Evening-tourneys hosted by NNN clan, starting from the 16th Tourney until today.
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Joschi

41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Joschi »

ORGANIZATION

Registration and starting time
Registration will be opened around 15:30 GMT and will be closed around 16:10 GMT or as soon as the tournament moderators decide. More or less 10 minutes after registration is closed, the mods will anounce and post the games that have to be played. Please keep the chat screen clear for the mod's messages to be easier to read for the rest of the players.

Tournament length
These tournaments usually last between 4 and 6 hours up to semi finals are played. Only final and 3rd place game can be allowed to be played at the next day.

Timekeeping
Unless you are playing another game of this tournament, the mods have the right to remove you from the player list after 10 minutes of waiting for you.

IMPORTANT

* Every game can count also as an ONL game if both players are in agreement with it.
*You will be able to see the registered players and the tree showing the tournament progress here
* Nobody will play next stage without upload the replays of previous game to this thread or, without send it to nnnclan@gmail.com"


SETTINGS AND RULES


Game settings

Only valid scheme
NNN-Intermediate-luckless
This is very much alike the standard Intermediate scheme that comes with the game, but it has some small differences:
-Cluster grenade power is 2.
-Mortar power is 2.
-Crate per turn probability is 0 (no crates will appear during the game).
-Dud mines are off (all mines explode 3 seconds after the activation).

Other settings
-You are not allowed to change any of the scheme settings, except the number of victories when you are told to.
-One team with 8 worms per player.
-2 victories (a "best of 3" game) for all games, except final and 3d place games that will be played at 3 victories ("best of 5" game).
In case of a 3 ways final, each finalist will play 2(and only 2) rounds against each of the other finalists. Tied rounds will not be replayed (the result of one game can be 2-0 ; 1-1 or 1-tie) and the winner of the tournament will be the finalist with most rounds won in the 3-ways-final.
In case 2 of the finalists have won the same number of rounds in the final, the winner will be the one who won more rounds in the game they played together. If the result of the game they played together is 1-1; then they will play one additional round (this time tied rounds don't count, one of them has to win) to decide who is the winner of the tournament.
In case the 3 finalists have won the same number of rounds in the final, they will al play one more round against the other players(this time tied rounds don't count, there must be a winner in each round)."

-The games have to be hosted at #Anything Goes or #Ropers Heaven (Being AG more popular) for rope and bungee knocks to be possible.
-Remember that rope/bungee knocking is allowed.

In-Game rules

Map choice
The terrain has to be one randomly generated by the in-game editor, try to select terrains that minimize the number of easy kills and big piles during the first turns of the round.

Play fair
Respect the first-turn-order, don't choose terrains trying to maximize the positive effect of you starting a round or to reduce the positive effect of the other wormer starting a round. Don't quit the game after each round, because besides being annoying it is suspicious. Also you shouldn't change your team, worms name, worms order and/or special weapon between rounds, it is very lame.

Forbidden bugs (Remember that rope/bungee knocking is allowed)
* Bungee from Jet Pack (unless both players clearly agreed on allowing this).
* Bow/bat/rope angle modifications.
* Walking on top of the indestructible barrier of a cave.
* Skip walking using the mouse.
* Floating weapon glitch
* Jumping from Pneumatic Drill
* Jumping after teleporting (turning around after teleporting is allowed because it doesn't change the worm position).

Allowed bugs and tricks
Here is a list of allowed bugs and tricks that sometimes are considered bugs that are allowed because they either do not really affect the gameplay or it gets too hard to determine whether they were used intentionally:

* Napalm strike to turn off petrol fire.
* Bazooka and other missiles through thin walls.
* Dragon Ball throgh thin walls.
* Multiple firepunch hits on the same worm.
* Shotgun and other guns through worms.
* Supersheep or any kind of missile shot above the indestructible layer of a closed map.
* Rope and bungee knocks.
* Cluster/Mortar abuse and suicide.
* Hitting more than 1 worm with bow.
Joschi

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Joschi »

Host: Joschi

Be aware :mrgreen:
Fonseca
Posts: 19
Joined: Sun Aug 23, 2009 8:27 pm

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Fonseca »

count me in , please.
Fonseca
Posts: 19
Joined: Sun Aug 23, 2009 8:27 pm

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Fonseca »

My game vs fad.
Attachments
fonseca - fad.rar
(33.78 KiB) Downloaded 340 times
Joschi

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Joschi »

Ty very much, Fonseca! NExt time more luck!
Koras
NNN member
Posts: 2070
Joined: Sun Nov 25, 2007 1:21 am
Location: Poland

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Koras »

looks like cool tourney, sadly i couldnt play today :(
gl to all finalists
Joschi

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Joschi »

Good games, indeed. One of the less stressful tourneys. 12 participants are very nice to get the games played in time :) Sadly Zolo-Du had to go, so we finish this tourney tomorrow.

_______________
Maybe we shouldn't open for each tourney a thread, considering that nobody registere here anymore and everybody can upload the games at site. Maybe one official tourney thread for all coming tourneys?
Fonseca
Posts: 19
Joined: Sun Aug 23, 2009 8:27 pm

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Fonseca »

Joschi wrote:Ty very much, Fonseca! NExt time more luck!
yes, the disconnection was a bit unlucky. Better luck next time.
Koras
NNN member
Posts: 2070
Joined: Sun Nov 25, 2007 1:21 am
Location: Poland

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Koras »

In case of a 3 ways final, each finalist will play 2(and only 2) rounds against each of the other finalists. Tied rounds will not be replayed (the result of one game can be 2-0 ; 1-1 or 1-tie) and the winner of the tournament will be the finalist with most rounds won in the 3-ways-final.
again and again :?
:lol:
Joschi

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Joschi »

Nope, I told Kayz before our Semi-Final match that I will set bo3 games for 3-way-final. It's impressing to see that you have to say to every topic something, without any reflections neither nearness to the topic.
Koras
NNN member
Posts: 2070
Joined: Sun Nov 25, 2007 1:21 am
Location: Poland

Re: 41st NNN-One-Evening Tourney, Sunday, March 27, 16h GMT

Post by Koras »

Joschi wrote:Nope, I told Kayz before our Semi-Final match that I will set bo3 games for 3-way-final. It's impressing to see that you have to say to every topic something, without any reflections neither nearness to the topic.
just lol :lol:

Next time if U wanna change rules of 3 way final just edit first post.
imo Dario idea is much better for 3 way finals then yours, but in fact i dont care :)
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